Reply: Gloomhaven:: Strategy:: Re: Starting Cragheart item suggestions
by TootyBontureScotfree2 wrote:People seem to be negative about the Healing Potion, but within my group, I am the main tank, and having the Healing Potion has been a great saving grace in a few...
View ArticleReply: Battlestar Galactica:: General:: Re: Are there printable character...
by danaolsonjozxyqk wrote:Did you try contacting Fantasy Flight for a replacement?No. I've contacted them before for other games, and they've been great. But as I stated, the spill on Adama cleaned up...
View ArticleReply: Assault on Doomrock:: Rules:: Re: Shadow Reapers and the Gatling Gun
by raphaell7 The way it works is somewhat ambigous (at least to me). The question is: do we resolve each bullet separately or divide them first and resolve later? Personally, I'm leaning towards the...
View ArticleReply: Burgle Bros.:: Rules:: Re: Lose more than one stealth token in one turn?
by johnriem hi dirk - welcome to burgle bros.!moving onto the first tile does not require an action. the effects of that tile are also ignored for each player's first turn as well. and - yes - you can...
View ArticleReply: Pathfinder Adventure Card Game: Skull & Shackles – Base Set:: Rules::...
by elcoderdudecornjob wrote:It's been a while since I played Runelords, and I may be remembering rules wrong. But I thought you would only banish barriers if the card explicitly said to. I realize I...
View ArticleThread: Gloomhaven:: Rules:: Item Use
by soakman Soooo... when exactly is an item "used." Is it anytime the effect on the item is triggered? Or does an item have to be spent or consumed to be considered used?I ask this because [o]certain...
View ArticleThread: Aeon's End:: General:: Aeon's End Turn Order Assistant
by qxc0https://www.actionphasegames.com/pages/aeons-end-turn-order-...I brewed up a website that will help you manage the turn order deck. Click on the turn order deck to draw the next card.You can...
View ArticleReply: Gloomhaven:: Rules:: Re: Active equipment.
by Guti_coblackmagus wrote:eraserhead wrote:Excuse my highjacking but since it's relevant and I suppose it's been asked before, here goes: does the spellweaver frost armor thingie (don't have the card...
View ArticleReply: Mage Knight Board Game:: General:: Re: How difficult is it to start...
by ReferenceMahuloq wrote:How do you find the broken token insert in regards to speeding up setup and making it easier to play. I'm trying to decide if it's worth it.It basically halves set-up time for...
View ArticleReply: Harry Potter: Hogwarts Battle:: Rules:: Re: Herbology triggering at...
by elcoderdudedavypi wrote:elcoderdude wrote:An official ruling would be helpful.Its in the Game 6 section of the Comprehensive Rule Clarifications & FAQ(Top of page 8 on the current version.)Arg....
View ArticleReply: Z War One: Damnation:: Rules:: Re: Grab zone
by Starman54Rougail974 wrote:A question about Grab zone.. If I fail a melee attack in a grab zone (without moving), the infected must take a grab test or not ? Not Only take a grab test when you move...
View ArticleThread: Legendary: A Marvel Deck Building Game:: General:: I need 2 cards...
by Vbg17 So at my last gaming convention i found someone selling legendary with dark city and fantastic four expansions. I bought it immediately and pulled out fantastic four and resold the rest. But I...
View ArticleReply: Pathfinder Adventure Card Game: Mummy's Mask – Adventure Deck 2: Empty...
by elcoderdude Maybe I'm familiar with this situation from Organized Play. This "what do you do when there are no other open locations" question has come up more than once, and this is the official...
View ArticleReply: Gloomhaven:: Rules:: Re: Rolling modifier disadvantage when having...
by JorduSpeakscountertorque wrote:JorduSpeaks wrote:R3DSH1FT wrote:I realize the odds don't work exactly like dice, but if you had the opportunity to add a D14 to your combat with only one side being a...
View ArticleReply: Kingdom Death: Monster:: General:: Re: Is a bone blade a bone resource...
by spiralingcadaver Yeah... it's a little confusing, but occasionally gear has resource keywords. They could have labeled them more distinctly (IDK, call it "bonecrafted" or w/e, but they're distinct....
View ArticleReply: Harry Potter: Hogwarts Battle:: Variants:: Re: [Variant] Boosting...
by peakhopeFeyd Rautha wrote:Only tokenless villains cause other villains to get tokens. So if I defeat a villain with a token there are no tokens added.Ah, I see now. I was thinking that if you...
View ArticleReply: Lobotomy:: General:: Re: Ok just go rhough going through all my boxes...
by duomaxwell007 Well as far as miniature quantities go (which I noticed printed on the box is sure wrong as it states over 70 lol). Maybe someone can compare their contents with mine (if you have your...
View ArticleReply: Gloomhaven:: Rules:: Re: Active equipment.
by Guti_countertorque wrote:coblackmagus wrote:Guti_ wrote:P0isson wrote:You can wait to activate it.I'm pretty sure that's incorrect. The item is active at the start of the scenario and as long as the...
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