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Reply: Gloomhaven:: Strategy:: Re: Starting Cragheart item suggestions

by TootyBontureScotfree2 wrote:People seem to be negative about the Healing Potion, but within my group, I am the main tank, and having the Healing Potion has been a great saving grace in a few...

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New Image for Quartermaster General: 1914

by ZetaZeta<div>Game end</div>

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Reply: Battlestar Galactica:: General:: Re: Are there printable character...

by danaolsonjozxyqk wrote:Did you try contacting Fantasy Flight for a replacement?No. I've contacted them before for other games, and they've been great. But as I stated, the spill on Adama cleaned up...

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Reply: Assault on Doomrock:: Rules:: Re: Shadow Reapers and the Gatling Gun

by raphaell7 The way it works is somewhat ambigous (at least to me). The question is: do we resolve each bullet separately or divide them first and resolve later? Personally, I'm leaning towards the...

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Reply: Burgle Bros.:: Rules:: Re: Lose more than one stealth token in one turn?

by johnriem hi dirk - welcome to burgle bros.!moving onto the first tile does not require an action. the effects of that tile are also ignored for each player's first turn as well. and - yes - you can...

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Reply: Pathfinder Adventure Card Game: Skull & Shackles – Base Set:: Rules::...

by elcoderdudecornjob wrote:It's been a while since I played Runelords, and I may be remembering rules wrong. But I thought you would only banish barriers if the card explicitly said to. I realize I...

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Thread: Gloomhaven:: Rules:: Item Use

by soakman Soooo... when exactly is an item "used." Is it anytime the effect on the item is triggered? Or does an item have to be spent or consumed to be considered used?I ask this because [o]certain...

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Thread: Aeon's End:: General:: Aeon's End Turn Order Assistant

by qxc0https://www.actionphasegames.com/pages/aeons-end-turn-order-...I brewed up a website that will help you manage the turn order deck. Click on the turn order deck to draw the next card.You can...

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Reply: Gloomhaven:: Rules:: Re: Active equipment.

by Guti_coblackmagus wrote:eraserhead wrote:Excuse my highjacking but since it's relevant and I suppose it's been asked before, here goes: does the spellweaver frost armor thingie (don't have the card...

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Reply: Mage Knight Board Game:: General:: Re: How difficult is it to start...

by ReferenceMahuloq wrote:How do you find the broken token insert in regards to speeding up setup and making it easier to play. I'm trying to decide if it's worth it.It basically halves set-up time for...

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New Video for Elder Sign: Omens of the Deep

by zunyer<div></div>

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Reply: Harry Potter: Hogwarts Battle:: Rules:: Re: Herbology triggering at...

by elcoderdudedavypi wrote:elcoderdude wrote:An official ruling would be helpful.Its in the Game 6 section of the Comprehensive Rule Clarifications & FAQ(Top of page 8 on the current version.)Arg....

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Reply: Z War One: Damnation:: Rules:: Re: Grab zone

by Starman54Rougail974 wrote:A question about Grab zone.. If I fail a melee attack in a grab zone (without moving), the infected must take a grab test or not ? Not Only take a grab test when you move...

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Thread: Legendary: A Marvel Deck Building Game:: General:: I need 2 cards...

by Vbg17 So at my last gaming convention i found someone selling legendary with dark city and fantastic four expansions. I bought it immediately and pulled out fantastic four and resold the rest. But I...

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Reply: Pathfinder Adventure Card Game: Mummy's Mask – Adventure Deck 2: Empty...

by elcoderdude Maybe I'm familiar with this situation from Organized Play. This "what do you do when there are no other open locations" question has come up more than once, and this is the official...

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Reply: Gloomhaven:: Rules:: Re: Rolling modifier disadvantage when having...

by JorduSpeakscountertorque wrote:JorduSpeaks wrote:R3DSH1FT wrote:I realize the odds don't work exactly like dice, but if you had the opportunity to add a D14 to your combat with only one side being a...

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Reply: Kingdom Death: Monster:: General:: Re: Is a bone blade a bone resource...

by spiralingcadaver Yeah... it's a little confusing, but occasionally gear has resource keywords. They could have labeled them more distinctly (IDK, call it "bonecrafted" or w/e, but they're distinct....

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Reply: Harry Potter: Hogwarts Battle:: Variants:: Re: [Variant] Boosting...

by peakhopeFeyd Rautha wrote:Only tokenless villains cause other villains to get tokens. So if I defeat a villain with a token there are no tokens added.Ah, I see now. I was thinking that if you...

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Reply: Lobotomy:: General:: Re: Ok just go rhough going through all my boxes...

by duomaxwell007 Well as far as miniature quantities go (which I noticed printed on the box is sure wrong as it states over 70 lol). Maybe someone can compare their contents with mine (if you have your...

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Reply: Gloomhaven:: Rules:: Re: Active equipment.

by Guti_countertorque wrote:coblackmagus wrote:Guti_ wrote:P0isson wrote:You can wait to activate it.I'm pretty sure that's incorrect. The item is active at the start of the scenario and as long as the...

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