Thread: The Crew: Mission Deep Sea:: Rules:: Task: I win 0 SUBS
by FrizzyFinder We had this task on our second mission i believe, I win 0 SUBS.I had the 4 SUB, Player B had 1 SUB, 3 SUB, and Player C had 2 SUB.I passed on mission selection because I couldn't win...
View ArticleReply: Toriki: The Castaway Island:: General:: Re: Language neutral?
by Ben_LuckyDuckGamesZomerdromen wrote:The Dutch version is not out yet, but should be arriving soon! It is published by DSV Games and they are currently waiting for the pallets with games to reach...
View ArticleReply: The Lord of the Rings: The Card Game:: Variants:: Re: The Old Bean's...
by wabritski Thank you for posting! Awesome! Will you upload these to your Drive as well?
View ArticleReply: Heroes of Might and Magic III: The Board Game:: Rules:: Re: Almar and...
by Freefallfly 1. Yes, since discarding spell cards adds empowerment, which you can apply to empower these specialities2. No, Earth Magic states it only applies to spells
View ArticleReply: The Elder Scrolls: Betrayal of the Second Era:: Variants:: Re: Trapper...
by Havalynii Thanks Phil, we’re halfway through our first campaign using it, after which I will integrate our notes and the great suggestions here for a version 2.0. A centralized mod thread sounds...
View ArticleReply: The Crew: Mission Deep Sea:: Rules:: Re: Task: I win 0 SUBS
by elas Player C has to start a Trick Player A and B can't follow, so they can play their Subs there.And Player A has to start a trick Player B and C can't follow, so they can play their Subs.So it is...
View ArticleThread: Frostpunk: The Board Game:: Rules:: What happens if all citizens of a...
by Naryoril For example there is a starting card with just 3 children. With that, you don't have much leeway for children to get sick, e.g. due to not heating up the generator enough. But what happens...
View ArticleReply: The Lord of the Rings: The Card Game – The Grey Havens:: Rules:: Re:...
by Sky851xander1960 wrote:Hi. I've got no map, no insert, no instructions - This from the repackaged Dream Chaser expansion. Can anyone provide this rather critical information ?ThanksIn the...
View ArticleReply: The Lord of the Rings: Fate of the Fellowship:: Rules:: Re: Faramir's...
by jjfrenchfrynosferrari wrote:The bonus attack is still an action. Before executing this bonus action you have to conclude the previous action - in this case "moving and taking Frodo with you" - the...
View ArticleFile: CHARGE:: Japanese rule for CHARGE
by YusukeSato New File: Japanese rule for CHARGE for Board Game: CHARGE
View ArticleReply: The Crew: Mission Deep Sea:: Rules:: Re: Task: I win 0 SUBS
by jujulautreelas wrote:Player C has to start a Trick Player A and B can't follow, so they can play their Subs there.And Player A has to start a trick Player B and C can't follow, so they can play...
View ArticleReply: The Lord of the Rings: The Card Game:: Rules:: Re: What are the...
by Sky851xander1960 wrote:Good ole Fantasy Flight . Confusing as ever. The Lost Island cards make no sense to me. I make one the active location, flip it and move it the relevant area. Or do I ?...
View ArticleThread: Darkest Dungeon: The Board Game:: General:: Theft of Marvin Seo's...
by Kampesten Disclaimer: This post is not directly related to the Darkest Dungeon board game, but since it is related to fan-made modded content for the video game, I post it here as well).Hi there...
View ArticleReply: Don't Starve: The Board Game:: General:: Re: Isn't Don't Starve......
by SlashdoctorxDraconus wrote:There are only a few very unique innovations that are introduced in this day and age. I often think that when people mention that the very core of a game is boring, it is...
View ArticleReply: Nemesis: Retaliation:: Rules:: Re: Are tactile gear tokens finite?
by TimmoWarner The rules for Component Limits can be found on page 16 under "Golden Rules."Components ARE limited. If you are supposed to take one and there are none left, you follow the special rules...
View ArticleReply: The Lord of the Rings: Fate of the Fellowship:: General:: Re: PSA:...
by Jan van der Laanssmith71710 wrote:He has a keen eye..and a strong bow!
View ArticleReply: The Lord of the Rings: Fate of the Fellowship:: Variants:: Re: Solo...
by cipo3 Wow, thank you so much. I was blind to that.
View ArticleReply: The Lord of the Rings: Fate of the Fellowship:: General:: Re: PSA:...
by BurgPerson Let's be honest, this isn't really any more ridiculous than everywhere else on the board where he can shoot from one location to another.
View ArticleReply: Unmatched Adventures: Tales to Amaze:: Variants:: Re: Be the Villains...
by siryorgan Hey guys!So given the officially-unofficial endorsement the two decks had (congrats btw) I was finally wondering about producing a copy for my group, but I'd really love to produce them in...
View ArticleReply: Project: ELITE:: General:: Re: Reading in real time
by Elvatuar Exactly.No reading required in those phases.
View ArticleReply: Minecraft: Heroes of the Village:: Reviews:: Re: A short review of...
by Ervinran Loved this short review 👍. Minecraft: Heroes of the Village really feels like a Minecraft game, especially with the way it incorporates building and defending villages from mobs. I think...
View ArticleReply: Darkest Dungeon: The Board Game:: General:: Re: Theft of Marvin Seo's...
by DavigozavrKampesten wrote:Disclaimer: This post is not directly related to the Darkest Dungeon board game, but since it is related to fan-made modded content for the video game, I post it here as...
View ArticleThread: Dorfromantik: Light Luggage:: General:: English edition at Spiel 25?
by 1ngu Anyone know if the english edition will be available at Spiel Essen this year? 🙂
View ArticleThread: Dorfromantik: The Board Game:: Rules:: "Circus" achievement card
by Dionisis1979"Gain 10 points if the circus is surrounded with tiles on each edge".Since this seems 10 points too easily gained, does the surrounding tiles have to match the ones on the circus tile?
View ArticleReply: Dorfromantik: The Board Game:: Rules:: Re: "Circus" achievement card
by thepov No they don't have to match, with the obvious exception of the 2 river edges, which can be surprisingly annoying, are are normally the reason we don't always complete the circus.
View ArticleReply: Dorfromantik: The Board Game:: Rules:: Re: "Circus" achievement card
by RobertdeJ Fairly easily to surround, if the tile comes into play early-game. Otherwise, quite an annoying tile to score.
View ArticleReply: Nemesis: Retaliation:: General:: Re: Well that was an abrupt end to...
by BernaarJonnyMorris wrote:My team were trapped on the facility and after some harsh encounters with the Queen (who was eventually defeated, completing part of the Mission Task) and some Drones, were...
View ArticleReply: Dorfromantik: The Board Game:: Rules:: Re: "Circus" achievement card
by Dionisis1979thepov wrote:No they don't have to match, with the obvious exception of the 2 river edges, which can be surprisingly annoying, are are normally the reason we don't always complete the...
View ArticleReply: The Lord of the Rings: Fate of the Fellowship:: General:: Re: PSA:...
by ArontjeJan van der Laan wrote:ssmith71710 wrote:He has a keen eye..and a strong bow!This is no mere ranger
View ArticleReply: Nemesis: Retaliation:: Rules:: Re: Are tactile gear tokens finite?
by BernaarI am not sure what you mean by supply? Do you mean your tactical belt/ammo slots, the landing zone, or do you mean the general supply?In case you are out of ammo in your ammo slot/tactical...
View ArticleReply: The Lord of the Rings: Fate of the Fellowship:: Variants:: Re: Solo...
by InconmonI'll stick to my "git gud" - and that is truly not meant as an offense, but to set expectationsThe pattern of this forum is:1. Someone makes a post about there being something wrong with the...
View ArticleReply: League of Dungeoneers:: Rules:: Re: Combat and doors
by Skinnyjean29 I'm sure I read in the rules an enemy can spend 1 AP to open a door(as long as it has reasonable ways to do so, EG hands!) and lower undead spend 2 AP to open doors, so I guess from...
View ArticleReply: Nemesis: Retaliation:: Rules:: Re: Are tactile gear tokens finite?
by jeff_dunham I mean the general supply. I did not clarify that specifically. But as mentioned earlier, apparently when the general supply is empty it is empty.
View ArticleReply: Beasts:: News:: Re: Pandasaurus Games- Beasts Is Now Available For...
by Jk_W And where is the EPN booth?I can't find them on the Spiel preview list.Edit: found it on the Spiel websiteBooth 2D210
View ArticleReply: Nemesis: Retaliation:: General:: Re: Well that was an abrupt end to...
by ozy_pl 100% Nemesis experience 🙂
View ArticleReply: Nemesis: Retaliation:: Rules:: Re: Are tactile gear tokens finite?
by Bernaarjeff_dunham wrote:I mean the general supply. I did not clarify that specifically. But as mentioned earlier, apparently when the general supply is empty it is empty.But if you didn't remove...
View ArticleReply: League of Dungeoneers:: Rules:: Re: Combat and doors
by Benman1964 You can surely close a door that has not been bashed through. How else would you enter a room and use wedges after? Closing a door uses 1AP. I do think it would be a bit difficult closing...
View ArticleReply: Warfighter: The Tactical Special Forces Card Game:: Rules:: Re: What...
by ironfist1 Hi, there are other concepts you need to keep in mind. If a member of your team has a Supp, it's true that they can't perform actions that require the use of an Action, but they can...
View ArticleReply: League of Dungeoneers:: Rules:: Re: Combat and doors
by flatlined I don't think you can just keep opening and shutting it to stop them firing thru but allow your attacks....if the door shuts they will respond by moving to it and breaking it.Once an enemy...
View ArticleReply: Spirit Island:: Find Players:: Re: Spirit Island Solo Challenge...
by Dionprv Full Island:Starlight Seeks its Form on board EAdversary: Brandenburg-Prussia 3First Invader Card: Mountains (I had to restart 5 times to get it)Hard working settles destroying the last City...
View ArticleDivinity Original Sin: The Board Game – Source Tiger, Venomwing, Tentacles,...
by Jack JamesGot these from the base set plus a couple of the expansions done a couple of months ago but didn't get round to posting. I'm looking forward to playing this game but it's one where I want...
View ArticleReply: The Lord of the Rings: The Card Game:: Rules:: Re: What are the...
by xander1960 Thanks - I had indeed mixed up encounter cards. Figured it watching the brilliant Chad on Cardboard of the Rings. Thanks a lot for the quick response
View ArticleReply: Vantage:: Rules:: Re: Couple of rules questions after first game
by Brf123jauggy wrote:And for unlisted locations, you decide first you want to go in that direction then look at the move storybook to see the cost.The Depart storybook
View ArticleThread: Dragons Down:: Rules:: Casting single-cube spells on enchanted tiles
by Rimogard Let’s say I’ve enchanted a tile with green magic. I also have the Trail Blaze green spell. While I’m on this tile, can I cast this spell without using green cubes?
View ArticleDarkest Dungeon: The Board Game – Jester
by Jack JamesThis was the hardest of the heroes to do so I procrastinated on it for a long time. But now it's done, I need to find what happened to the other Abomination mini and then on to the...
View ArticleReply: Darkest Dungeon: The Board Game:: General:: Re: An apologize on my...
by Kampesten I am very sorry about this!Thanks for letting me know - I should have done a much better check-up than I did.Have updated the title, and consider if I should contact an Admin to get both...
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