by TootyBonture
Scotfree2 wrote:
People seem to be negative about the Healing Potion, but within my group, I am the main tank, and having the Healing Potion has been a great saving grace in a few circumstances. While it's true that you can recover Heal cards with the Stamina Potion, the Healing Potion is sort of like a 3rd card for the turn. The Cragheart's large handsize means that recovering cards isn't the biggest gain for the long haul (as opposed to someone like the Scoundrel), but having that extra "3rd card" effect can be amazing in a pinch. I suppose Power Potion would be a close alternative for the same reason as the Healing Potion, especially if you aren't planning on being the main damage soaker.
I agree with this, but I think Healing Potion is more situationally useful depending on party make up, whereas some of the other options are more broadly useful for his character.
My party was Spellweaver and Cragheart, so obviously he was absorbing many more melee hits than she was and he was losing health/cards way too fast. I picked up the Healing Potion for him before the third scenario when it became clear that he really needed a hail mary healing ability.
However, in a party that has melee heavy Brute or Scoundrel to draw monster focus, Cragheart will not take as much damage, and the Healing Potion wouldnt give nearly as much benefit as something else could.
I think Boots of Striding, Winged Shoes, and Power Potion are all more useful no matter whether he is being used as a melee tank or as a ranged support.