Reply: D-Day Dice:: Rules:: Re: Unit Marker face change timing
by Kramar The only exception would be the battle cry RWB. You'd be flipping twice in 1 turn in that case.
View ArticleReply: Mage Knight: Board Game:: Rules:: Re: How do night rules differ from...
by leshrac55 QBert80 wrote:dkeisen wrote:No one would get this incorrect, but a complete list would include use of different tactics cards. As far as I know, though, you can still use a day tactic...
View ArticleReply: Flash Point: Fire Rescue:: Rules:: Re: How to recover a knocked Down...
by richcharters lordrahvin wrote:In our games, we've house-ruled that once he's "Knocked Down", he loses any saved AP and can change his specialty. Further, he comes out of the fire engine instead of...
View ArticleReply: Onirim:: Rules:: Re: for 2-player rules..
by macroidtoe My girlfriend and I played this on a recent lengthy train ride through southern China, and were wondering about this same thing. Looks like we played it right. :)One thing we house-ruled...
View ArticleZmergency FEMA Camp and Hospital Tiles. Check Them Out!
by Zombie Master Zmergency will no longer be coming with just 8 tiles. We are going to give you an extra 4 tiles for a total of 12 tiles. We also added new tokens and an extra set of both Goal and...
View ArticleReply: Flash Point: Fire Rescue:: Rules:: Re: Definition of "movement" actions
by richcharters lordrahvin wrote:We usually just count them all in the total AP and make sure to spend the prerequisite amount on special actions. For example, the Rescue Specialist knows that so long...
View ArticleReply: Onirim:: Rules:: Re: Rules I Keep Getting Wrong
by macroidtoe orangeblood wrote:MythicalMino wrote:what happens if you discard a key card and cause a prophecy, and one of the 5 cards drawn is a nightmare? Can that nightmare be discarded?Yes. You...
View ArticleReply: Flash Point: Fire Rescue:: Strategy:: Re: How often do you change roles??
by Bagherra The fewer players you have, the more need to change roles.Last night I played 2p with my mother. She was the generalist the whole game. I started as the rescue specialist.I changed to...
View ArticleReply: Flash Point: Fire Rescue:: Rules:: Re: How to recover a knocked Down...
by MajMalfunction10 richcharters wrote:lordrahvin wrote:In our games, we've house-ruled that once he's "Knocked Down", he loses any saved AP and can change his specialty. Further, he comes out of the...
View ArticleReply: Sentinels of the Multiverse:: Rules:: Re: Can I redirect damage in...
by salty53 BakaMattSu wrote:I may just be over thinking in that case of a hypothetical conditional modifier such as "increase damage dealt by 1 to all sources of damage greater than 2".Hardly...
View ArticleReply: D-Day Dice:: General:: Re: Arrived in UK
by coldark Sitrep Update:Liberators arrived on the shores of Lincoln this morning.
View ArticleReply: Flash Point: Fire Rescue:: Rules:: Re: How to recover a knocked Down...
by richcharters MajMalfunction10 wrote:richcharters wrote:lordrahvin wrote:In our games, we've house-ruled that once he's "Knocked Down", he loses any saved AP and can change his specialty. Further,...
View ArticleReply: The Lord of the Rings: The Card Game:: Rules:: Re: Exhausting attachments
by GeckoTH Attachments exhaust independent of characters, and characters exhaust independent of their attachments. The card itself will tell you what card(s) you need to exhaust in order to perform...
View ArticleReply: Sentinels of the Multiverse:: Variants:: Re: The Commander (Custom...
by Koga Fixed the icon for The Commander and Militia, made it look better than what I had it. The star tool in Illustrator creates an odd looking star, but was able to use the points of that star to...
View ArticleReply: D-Day Dice:: General:: Re: Ipad version
by eracer68 [q="trenttsd"][q="eracer68"]Yes, but the need to make it for the Android market not that silly iPad thing. Everyone knows that is just a fad. :DYou guys do realize that Android is a much...
View ArticleThread: Arkham Horror:: Rules:: monster on a gate
by cliffote2 ok a gate appeared in the science building and i was sucked through. The monster was a yellow one that appeared with the gate and a clue also got placed there during a mythos phase after...
View ArticleReply: Mage Knight: Board Game:: Reviews:: Re: An Adventure Game With No...
by cnqrtime Interesting review. This review immediately convinced me not to bother with MK, much like a review of Earth Reborn immediately convince me to purchase that game.
View ArticleReply: Mage Knight: Board Game:: Rules:: Re: How do night rules differ from...
by Vlaada Jim is very right about how the rules were meant :) On the other hand, you see only final result - some compromise between theme and complexity/fiddlyness. There were another "thematic...
View ArticleReply: Steel Wolves: The German Submarine Campaign Against Allied Shipping -...
by Wallikeye 1) This can be a pain but using some counter trays I was able to trivialise this process. Re-seeding the cups is only done occasionally and I can fill all in a few minutes by sorting the...
View ArticleReply: D-Day Dice: War Stories:: General:: Re: Any hints as to which...
by mistertrench I may be alone, but I would love to see the 5307th Composite Unit (Provisional), AKA Merrill's Marauders, once the Pacific series comes out.
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