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Reply: Zombicide:: Strategy:: Re: A problem with Scenario #1

by puttputt I played a 4 player 2 weeks ago, and we were able to get all of us off with the items as well. We all leveled to red, and we would have 2 of us melee and 2 shooting. we had the chain saw,...

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Reply: Mice and Mystics:: Rules:: Re: Some questions about our first playthough

by poondogKenToad wrote:Poondog, did you move the end marker for every individual achievement? As mentioned earlier, not every individual achievement moves the The End marker forward. No, I only did it...

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Reply: Mice and Mystics:: Reviews:: Re: Buttons and Thimbles: Is this the...

by nobeerblues Styfen, thank you so much for your incredibly detailed review. When folks spend so much time in service of the community, we all benefit. Well done!

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Play #24 - A Walk in the Park

by Mo Play #2411/2/2012Units = Orange, Purple, YellowVoid Lock = 1 Player, SoloVOID LOCK / 2 GenestealersQuick InstinctsEnter FormationTELEPORTARIUM / 6 GenestealersSecond WindOMNIO IS ALMOST SLAIN,...

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Reply: D-Day Dice: Normandy:: General:: Re: As has been asked on the other...

by KhedronNever Knows Best wrote:rsolow wrote:skystalker wrote:Has either one of these been released yet?Neither have been released and are available in the BGG Marketplace.Fixed that for you. "Flare...

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Reply: Mice and Mystics:: Rules:: Re: 1st quest questions - Kitchen Cheese,...

by TurquoiseKnight The rule book says for certain obstacles on a tile, players should decide if and how a feature blocks line of sight. We play that minions and mice cannot shoot up to targets on a...

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Reply: Onirim:: Rules:: Re: A question about symbols

by Sandmanx82futhee wrote:A bit late to this discussion, but at the bottom of the basic game rules, it shows two different coloured cards, both with sun symbols, next to each other!Exactly. According...

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Thread: Space Hulk: Death Angel - The Card Game:: Rules:: Spawning

by NinjaGigolo Pretty sure Im right but want verification.When spawning, lets say green and red are both on the left side. If i pull those two colors, i spawn from left blip pile.The side of the...

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Reply: Space Hulk: Death Angel - The Card Game:: Rules:: Re: Spawning

by Marlowespade Correct.

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Reply: Space Hulk: Death Angel - The Card Game:: Rules:: Re: Spawning

by Awfki That's correct, unless I'm doing it wrong. :) With both spawn colors one side you get all the spawned GS from that side. In cases where one color is on both sides you'll do the spawn once from...

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Reply: Mice and Mystics:: Reviews:: Re: Buttons and Thimbles: Is this the...

by CasualToast I for one am always excited to see games that focus on smaller play groups. I know there's a lot of people out there blessed with an abundance of gaming buddies but that seems to lead to...

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Reply: Space Hulk: Death Angel - The Card Game:: Rules:: Re: Spawning

by NinjaGigolo Thx. That was fast. Awesome game BTW. I am horrific at it.

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Reply: Die Zwerge:: General:: Re: Using Games Workshop minis instead of the...

by luckrider Nice choice and suggestions, by the way, the beta-prototype of the game has been with miniatures from tabletop systems, this one had been touring Germany all year 2012.

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Reply: The Lord of the Rings: The Card Game:: Variants:: Re: Cordeirooo's...

by cordeirooo With the Quest for Obscure Knowledge (the one with Vampires) in it's later testing - thanks to [user=ivarpool][/user] I present you the next Quest on the Cycle: Search for the Blue...

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Reply: Space Cadets:: News:: Re: PREORDERS OPEN: Space Cadets, CO2, Core...

by kirkbauer Can anybody fill me in on what exactly this copy of Merchant of Venus is?And what's the story with Tom-vasel-is-wrong?

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Reply: Space Hulk: Death Angel - The Card Game:: Rules:: Re: Spawning

by Marlowespade If it makes you feel any better, I can guarantee you that your red die is possessed. Better you know now, so you don't beat yourself up over your losses. (At least, that's what I tell...

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Reply: Escape: The Curse of the Temple:: General:: Re: Missing gameboards

by Nate23VT Rajive,It has been nearly a month and I still have not received these game boards.

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Thread: Robinson Crusoe: Adventure on the Cursed Island:: Rules:: Can we do 2...

by wordlyweko The question is; If we as a group place 2 markers on a action space, for example build, can we do 2 build actions or are we restricted to 1 action per type per round?Regards.

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Reply: Star Trek Deck Building Game: The Next Generation:: General:: Re:...

by PhatRam32 Gotcha, thank you!

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New Image for Zombie Plague

by Alita_99Crissy Hot-Rod

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