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Reply: Mage Knight Board Game:: General:: Re: WeAreTheRomantics playing Mage...

by milnivek there does not appear to be any mage knight on the podcast...

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Reply: Sentinels of the Multiverse: Shattered Timelines:: General:: Re: oh man!

by salty53 Considering how modular all the elements of SotM are, you don't need to walk around with two boxes. Just leave a few heroes/villains/environments behind before going somewhere if carrying...

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Reply: Sentinels of the Multiverse: Enhanced Edition:: Rules:: Re: Question...

by AdmiralACF Yes, B could use his/her power again on C's turn.

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Reply: Star Trek [Deck Building Game]: The Next Generation:: Rules:: Re: Solo...

by AdmiralACF There are some homebrew variants here on BGG for solo play, though I have not tried any of them. You could try the Borg cooperative scenario solo, but it's quite difficult with fewer...

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Reply: Mice and Mystics:: General:: Re: U.S. Pre-Orders

by Frohike Santa Cruz, CA.Nothing yet. :cry:

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Reply: Escape: The Curse of the Temple:: General:: Re: Interesting Rating Trend

by Paolo Robino chaddyboy_2000 wrote:The Italians give it an incredibly low 5.86. [...]I was just curious what people thought the reason for this very large regional difference might be!All the...

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Reply: Mage Knight Board Game: The Lost Legion:: General:: Re: Replacement Cards

by aliquis KakarisMaelstrom wrote:Great, thanks guys!!"Now go get it you slut!"? :D

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Thread: Mage Knight Board Game:: Variants:: Discussion of variant ideas for...

by lindyhopper One of the flaws of Mage Knight for me is how slow it goes with anything more than 2 players. It's great solo and works well two players, but beyond that the downtime gets rather...

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Reply: Sentinels of the Multiverse: Shattered Timelines:: General:: Re: oh man!

by Cinnibar Octavian wrote:bigGameGeek wrote:It would have been nice if the enhanced edition had space for this expansion since obviously they knew it was comingI assume it will all fit if you remove...

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Reply: Zombicide:: Rules:: Re: Fatty splitting

by Scorpion0x17 That is correct.

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Reply: Mice and Mystics:: General:: Re: Got my copy!

by VegasRobb Arrived today :)

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Reply: Zombicide:: Rules:: Re: Just a few rule questions.

by Scorpion0x17 jhwedmd wrote:I think folks are getting caught up too much on how far Wanda can move vs just general movement rules for everyone so....Yes, but only because Gabe was asking...

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Reply: Mage Knight Board Game:: Variants:: Re: Discussion of variant ideas...

by DaviddesJ I like some of this. I'd give everyone a shield on the space if they conquer it in the same turn, I don't see what harm that would do. You haven't addressed what happens if several...

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Reply: Mice and Mystics:: General:: Re: U.S. Pre-Orders

by Sigrdrifa davypi wrote:davypi wrote:Live in Portland, OR. *I* don't have mine, but my FLGS does....Well, the UPS guy dropped mine off less than an hour after I posted. I imagine it takes an extra...

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Reply: Robinson Crusoe: Adventure on the Cursed Island:: Reviews:: Re: Quick...

by Midaga schnapes wrote:On the flip side it does make each choice less consequential so unlike Pandemic which requires Herculean planning to make the system "click" into place, here it feels a lot...

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Reply: Robinson Crusoe: Adventure on the Cursed Island:: Reviews:: Re: Quick...

by spy007 Midaga wrote:schnapes wrote:On the flip side it does make each choice less consequential so unlike Pandemic which requires Herculean planning to make the system "click" into place, here it...

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Reply: The Lord of the Rings: The Card Game:: Variants:: Re: Introducing:...

by Shelfwear These are nice cards, well done. I'm not sure about the idea of Power Attack but I really like the Stealth rule (but you should rephrase it and use something like "is treated/considered...

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Reply: Robinson Crusoe: Adventure on the Cursed Island:: Rules:: Re: First...

by spy007 The german text is a bit weird there. The english text simply says: "Cover 2 morale reducing arrows (between health symbols) on Character cards with black markers to indicate that they're...

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Reply: Elder Sign:: Variants:: Re: Dunwich Horror Expansion (Investigators,...

by suicidepuppet If the designer himself had not said there was not one but two expansions it wouldn't be so bad. But when asked RL said 2 were in the works.And a year with no news on AH either it...

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Thread: Gears of War: The Board Game:: Rules:: A grenadier question for the...

by Stallion12 I know they drop 2 grenades when they die, but do you pick both up when they drop or just one? My playgroup said you pick up both when they die just like you get two ammo with guns, but...

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