Reply: Escape: Illusions:: Rules:: Re: Soul Exchange
by lfisherLuds wrote:Let me see if I get this correctly:The player flipping the Soul Exchange curse just picks another player of his choice, and starting from that point, he plays that player's token,...
View ArticleReply: Arkham Horror:: Variants:: Re: Arkham Nightmare Dreamlands expansion
by Adelphophage You did not, but please do! :)
View ArticleReply: Flash Point: Fire Rescue:: Rules:: Re: Why can you only change roles...
by etholon Whenever me and my friends play with 5 or 6 fire fighters we do a variant where we randomize everyones role and the only way to switch is to get caught in fire.When a player is caught in...
View ArticleReply: Mice and Mystics:: General:: Re: Storybook MP3s now available on PHG!
by ScottE One thing I thought about when listening to the sample was some background music would be really nice. It's a long wall of dialogue for the intro (over 6 minutes) so would really help. Going...
View ArticleReply: Dungeons & Dragons: The Legend of Drizzt Board Game:: Variants:: Re:...
by BillTheGalacticHero Isn;t it basically the "Monster skips it's next activation" effect?
View ArticleNew Image for Arkham Horror
by jimmontanusCustom Other World Encounter card holder (unpainted). The cards are divided into the 4 colors for simplicity, since I do not think that will substantially impact game play.
View ArticleThread: Sentinels of the Multiverse: Enhanced Edition:: General:: Shameless...
by fanaka66 I'm selling my Sentinels playmat (among other things) to help me pay for the Shattered Timelines kickstarter (and hopefully Vengeance!) FREE SHIPPING!Please check it out:...
View ArticleReply: The Lord of the Rings: The Card Game:: Rules:: Re: Dol Guldur Quandry
by Glaurung2 Look the last FAQ on FFG web site. If you last hero is captured hero you keep playing, draw cards, add threat every turn and wait while other player rescue your hero. But if you are last...
View ArticleReply: Dungeons & Dragons: The Legend of Drizzt Board Game:: Variants:: Re:...
by ChronoRogueBillTheGalacticHero wrote:Isn;t it basically the "Monster skips it's next activation" effect?certainly you may play the dazed effect on monsters that way, if you choose. but 'dazed' is...
View ArticleReply: Arkham Horror:: Rules:: Re: Gates and monsters
by Radullakirkbauer wrote:Radulla wrote:Any Investigators in the location are immediately pulled through the Gate, and delayed, whether or not they have had their Arkham Encounter Phase. All of these...
View ArticleThread: Mice and Mystics:: General:: Dissenting view on suitability for kids
by ed95005 I played with my niece and two nephews who are grades 2, 5, and 7 and while I wouldn't say it fell completely flat, I'd say it was a constant effort to keep their attention. They lost...
View ArticleReply: Mage Knight Board Game:: Strategy:: Re: Pillage the Village!
by DaviddesJPaul G wrote:Question - how do you get to 10? I count 6 (hand) +2 (plunder) +1 (keep). That's 9 cards.Max level hero has base hand size 7.You can also get more than +! card from your...
View ArticleReply: Mice and Mystics:: General:: Re: Mice & Mystics....OR Zombicide??
by Mister Sandman Christmas is indeed around the corner and M&M is much more Christmas-y. If you had posted this question end of Sept or start of October, I would have gone for the Halloween type...
View ArticleReply: Mage Knight Board Game:: Strategy:: Re: Pillage the Village!
by Paul G But he does the math for a level 5. He shows all the math he's doing and only goes to 9...
View ArticleReply: Mage Knight Board Game:: Strategy:: Re: Am I the only one, who loves...
by DreamStorm The Golems are mostly loved for their physcial resistance I think. I prefer them over illusionists at any rate, since they are less depended on the type of fight you get yourself into...
View ArticleReply: Arkham Horror:: Rules:: Re: Newbie Questions You've Probably Already...
by Radullakirkbauer wrote:Engoduun wrote:- draw one monster; add it to the outskirts, thereby reaching the monster limit in the outskirts so you put ALL of the monsters from the outskirts BACK into the...
View ArticleReply: Mice and Mystics:: General:: Re: Dissenting view on suitability for kids
by mfaulk80ed95005 wrote:I played with my niece and two nephews who are grades 2, 5, and 7 and while I wouldn't say it fell completely flat, I'd say it was a constant effort to keep their attention....
View ArticleReply: Mage Knight Board Game:: Strategy:: Re: Pillage the Village!
by DaviddesJ Well, the Keep is +2 if you control 2 of them.
View ArticleReply: Hanabi:: General:: Re: Free Hanabi competition
by manchuwokWarbanner wrote:Red1) BenOni2) TheMiddleWaltz3) Warbanner4) The Diamond Geezer5) shartmaYellow1) indigopotter2) jamessinden3) plutornox4) Baelrath5) Pugnax555Blue1) taiwanite2)3) taraba4)...
View ArticleReply: Arkham Horror:: Rules:: Re: Activity markers
by Radulla Actually, there can never be more than three activity markers in use; one from an Environment, one from a Rumor, and one from a Headline. You do get all the parts you could ever need with...
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