Thread: Mice and Mystics:: General:: Replayability
by Palamino I'm considering getting this game, but I just want to know how replayable is this game?I know there are chapters and a story, so it's most likely themed like a campaign, with set rules and...
View ArticleReply: Mice and Mystics:: General:: Re: Mice & Mystics....OR Zombicide??
by astrastriker Both fantastic games and you would not go wrong picking either one.... the other will always be around for a later pick up.Mice & Mystics is the current go to dungeon crawl game for...
View ArticleReply: Arkham Horror:: Rules:: Re: Newbie Questions You've Probably Already...
by Trevin 5. In addition, a monster in the Outskirts is discarded when a Gate is closed which has a symbol matching that of the monster. (p. 18)
View ArticleReply: Mage Knight Board Game:: Strategy:: Re: Pillage the Village!
by Rafaelc also there are motivation skils, which provides you 2 cards
View ArticleReply: Sentinels of the Multiverse:: General:: Re: Improove Ambuscade difficulty
by JackDarwid I agree that Ambuscade is an easy villain (in his Basic Mode). Everytime any of his Trap appears, it's a relief! Rarely, he gets a combo that heals then heals then becomes invisible...
View ArticleReply: Mice and Mystics:: General:: Re: Dissenting view on suitability for kids
by RMGreen I definitely agree that the game requires 'supervision and intervention from an adult' if you're playing with younger kids. It works really well with my very young kids because I can help...
View ArticleReply: Mage Knight Board Game:: Strategy:: Re: Am I the only one, who loves...
by Paul G You can basically take orcs for free, with Guardian Golems. Free xp is awesome.
View ArticleReply: Mice and Mystics:: General:: Re: Replayability
by RMGreen Well, it takes me about 2 hours to get through a chapter playing solo. So with 11 missions that's 22 hours assuming you don't fail (which you probably will at some point). Also, playing with...
View ArticleReply: Mage Knight Board Game:: Strategy:: Re: Am I the only one, who loves...
by BStringham Yep, love them. I was using them the other day in conjunction with a spell (I forget its name) which strips fortifications and resistances of enemy units. The combination was a great...
View ArticleReply: Mice and Mystics:: General:: Re: Replayability
by mfaulk80RMGreen wrote:Well, it takes me about 2 hours to get through a chapter playing solo. So with 11 missions that's 22 hours assuming you don't fail (which you probably will at some point)....
View ArticleReply: The Lord of the Rings: The Card Game:: Rules:: Re: Dol Guldur Quandry
by Thanee Oh, I just looked into the FAQ 1.3:Q: If all of a player’s heroes (except for the captured hero) are destroyed during the Escape from Dol Guldr scenario, is that player eliminated from the...
View ArticleReply: Space Hulk: Death Angel - The Card Game:: Variants:: Re: Mini-campaign...
by North_Irishdezza wrote:Please note that these first two missions do not end at Location 4, but once the traveling step has been completed.The 'mission' says you must activate the locations, but the...
View ArticleReply: Dungeons & Dragons: The Legend of Drizzt Board Game:: Variants:: Re:...
by Autoduelist Here's three more cards for you. Two of them reference the AD&D video games that many of you have likely played. Drizzt made appearances in the Baldur's Gate games (Candlekeep...
View ArticleReply: Mice and Mystics:: General:: Re: Replayability
by LeximusMaximus I was lucky enough to help demo the game at GenCon, and I ran at least 10 different groups through chapter 1. It was a blast every time! Different things happen based on what...
View ArticleReply: Arkham Horror:: Rules:: Re: Quick Question: Painter Skill for Rifts
by kungfroColtsFan76 wrote:If the symbol on the gate matches any monsters, they go back to the cup.Any non-spawn monsters go to the cup (that is, monsters that aren't the special "spawn" type, as...
View ArticleReply: Mice and Mystics:: General:: Re: Storybook MP3s now available on PHG!
by Omega2064ScottE wrote:One thing I thought about when listening to the sample was some background music would be really nice. It's a long wall of dialogue for the intro (over 6 minutes) so would...
View ArticleReply: Mage Knight Board Game:: Strategy:: Re: Am I the only one, who loves...
by Alex BrownPaul G wrote:You can basically take orcs for free, with Guardian Golems. Free xp is awesome.The more I play the less I take out Rampaging Enemies.
View ArticleReply: Mice and Mystics:: General:: Re: Storybook MP3s now available on PHG!
by ScottEOmega2064 wrote:ScottE wrote:One thing I thought about when listening to the sample was some background music would be really nice. It's a long wall of dialogue for the intro (over 6 minutes)...
View ArticleReply: Mage Knight Board Game:: Strategy:: Re: Am I the only one, who loves...
by Paul G Except when they cost 1 red mana and 1 rage. Then they're very worth the effort.Rampaging Enemies are usually second last on my priority list, last being Monster Dens. Reputation can be a big...
View ArticleReply: A Touch of Evil: The Supernatural Game:: Rules:: Re: Evil elders in...
by r_pinasco Ok, so that means evil elders bonuses keep in play until the end of the show down round...but the shadow track still moves when a town elder dies and the heroes may lose without having...
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