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Reply: Hellboy: The Board Game:: Rules:: Re: Stunned with One Action Cube

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by TheHolyPilgrim

The Investigation Phase I can see that.

But what if it's the boss phase and they can't heal? Are they just forced to be stunned until they get knocked out again? Seems kind of weird to have that as a ruling when it seems like the game makes an effort to prevent player elimination, even if it is the boss fight.

Reply: Tournament Fishing: The Deckbuilding Game:: General:: Re: Tournament Fishing: Dice

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by JimothyHalpert

I think that's fine. However, I would like the wording on the cards to be consistently ordered. For example, with "Deep Set," all the words for the Fight Deck are stated, then the relevant language for the Fight Dice. However, for "Sharp Hooks," the Fight Dice wording cuts into the words relevant for the Fight Deck. Also, it took longer than I care to admit to determine that the word was "Ignore." I would try to avoid hyphenations if possible.

Thread: Middara:: Rules:: About vow tokens and abbadons subtlety

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by Sunseth

So... as many other things, I'm seeing that vow tokens have changed in the process.

I just wanted to clarify... In the current version, when you use a vow token, you get the +2 damage for the rest of the turn, or only to one atack/spell? In case it's only in one, what happens with multiple target atacks/spells?

Because they can be used on spells too, right? On the last version I mean.

Also... If abbadons subtlety copies a multiple target spell, it copies only the part that affects one target, or the entire spell?

Thanks for your time.

Reply: The Lord of the Rings: Journeys in Middle-earth:: Rules:: Re: A few rules clarifications about Mist, Prepared Weaknesses, and Item Depletion.

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by Suggitt13

That’s what I was gathering but figured I was wrong. Thank you for verifying.

Thread: Aerion:: General:: Element Symbols Mirrored

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by durkinphd

As I was learning to play my new Aerion (yay!), I felt some resistance from my brain to assessing my options during gameplay. Then I noticed that the Element symbols on the Ship Tokens, Project side, have been mirrored on 6 of the 7 tokens when compared to the symbols used on the cards. The placement on the tokens is also mirrored on 6 of the 7 tokens: the Blueprint and the Material symbol positions are switched. Page 6 of the rules confirms what the tokens should look like.



Thread: Legends Untold: Weeping Caves Novice Set:: General:: anyone get it yet?

Thread: Zombicide:: General:: Zombicide Game App has a release date!

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by CheekyCrow

For those that have been keeping an eye out for the Zombicide Game app after development was announced a couple of years back... a release date has been announced... April 23rd! Announced a few days ago on Asmodee Digital's Twitter!

Reply: Hellboy: The Board Game:: General:: Re: Herman Von Klempt Head Dome?


Reply: Warfighter: The WWII Pacific Combat Card Game:: Rules:: Re: Another Basic Question - Thought it Was Obvious, but.......

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by MJA1967

jtrbucks wrote:

But has the term been added on more hostile cards in Pacific? I don't have my game handy.


It was on the Japanese Front Most Rear Most etc types that I checked yesterday.

Reply: Aerion:: General:: Re: Element Symbols Mirrored

Reply: Mansions of Madness: Second Edition:: General:: Re: Mansions of Madness First Edition Campaign Already Made

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by scrubbless

Ok I've created a few Repos to host the project.

Resources Repo, a place to drop things we will need to create the scenarios. Translated text, images, etc
https://github.com/scrubbless/CrandonCampaignResourcesa

Scenario Repo, this is to hold the raw Valkyrie editor files (.ini, ui element images, localisation files, etc):
https://github.com/scrubbless/CrandonCampaignScenarioInProgr...

I've created another one to host the completed campaign, but I'll just manage that for the time being.

CF and Psychonno do you have github accounts? If not can you create one and ping me a PM and I'll add you as collaborators. Once I've spoken to other valkyrie authors I'll start adding them too.

If anyone is interested in participating please feel free to PM me. I would like to keep scenario writers to a selected group, so that we can ensure continuity of the story and coding. But all the translators, artists and other contributors that wish to participate will be more than welcome to add to the Resources.

I'll drop the resource files I have collected to the relevant repo once I get time at a PC.

I am just finishing up a scenario at present so I'd like to finish that up before I devote more time to this, but we can at least get the ball rolling.

Reply: Zoo Break:: Variants:: Re: Scoring in Zoo Break

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by reallychrisg

Thanks for posting this, Chuck! Replaying is fun because different scenarios always crop up and you can try more creative and daring tactics, but this is another great way to keep it interesting as you go deeper into it.

Reply: Tournament Fishing: The Deckbuilding Game:: News:: Re: Deluxe Upgrade #2

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by JimothyHalpert

The best you can do is all I'm asking for! Nothing more! :)

I am assuming the Location and Weather cards will be reworked slightly to be Fight Deck/Dice friendly as well?

Reply: The Lord of the Rings: The Card Game – The Black Riders:: General:: Re: 2 Player Deck suggestions

Reply: The Lord of the Rings: Journeys in Middle-earth:: General:: Re: Is anyone else disappointed by Beravor's art?

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by tern73

nait wrote:

Same here -- her attire is the same, but her face just looks so different in JIME than in the LCG. It's giving me fits!

Ah I misunderstood you, now that you've edited the original post.

I am definitely used to her appearance in the LCG! I guess I'll see over time how much it bugs me.

Reply: The Lord of the Rings: The Card Game – Khazad-dûm:: General:: Re: Is this first expansion mandatory?

New Image for The Faceless

New Image for The Faceless

New Image for The Faceless

New Image for The Faceless

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