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Reply: Mage Knight Board Game:: Rules:: Re: Exploring the coastline with core...

by Jebbieentranced wrote:This makes me wonder something else. Say you have used the 7 countryside tiles, and are now at core tiles (solo full conquest). If you are in a corner on the coast, can you...

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Reply: Agents of SMERSH:: General:: Re: Grey D6?

by lordunborndrb1004 wrote:And Am I the only one with a grey D6 with regular pips on it?No, there should definitely be a standard d6 in there! It's used for selecting Ocean encounters (when you have an...

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Reply: Mage Knight Board Game:: Variants:: Re: Preset map shape

by DaviddesJMikePustilnik wrote:You could tack on a rule that all of the face-down green tiles must be revealed before any core tiles are revealed.This doesn't seem workable, because if another player,...

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Reply: Kingdom Death: Monster:: General:: Re: Player count?

by Teamski My guess is that it is up to the players themselves how to split up the spoils. It makes sense that while it is easier to kill a monster with 6 players, you still would only get, lets say, 3...

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New Image for The Lord of the Rings: The Card Game

by aierswuChinese Edition

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Reply: Mage Knight Board Game:: General:: Re: is this a great game for...

by Teamski Yes.

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Reply: Legendary: A Marvel Deck Building Game:: Reviews:: Re: With Great...

by Montag451 The continued animosity towards co-op players bugs me. Playing purely competitively goes against the theme, co-op stays true to the theme, and for some of us, that's important.For one,...

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Reply: Escape: The Curse of the Temple:: General:: Re: How do people organize...

by airsonist Tossed everything into the Illusions expansion. Not much room for movement left.

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Reply: Escape: The Curse of the Temple:: General:: Re: How do people organize...

by Grudunza Do you not have this box? If so, all of the base tiles will easily stack in one compartment and the curses/treasures in the other, with everything else in bags around them.

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Reply: Agents of SMERSH:: General:: Re: Grey D6?

by hepcat1lordunborn wrote:The tech tokens on my Dr. Lobo ARE green the Double agents on my sheet are Red and should be Brown. :DJust checked. Mine are the same way, Chris. As the icons are still...

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Reply: Darkest Night:: General:: Re: Just got my copy today...Soo cool!

by Joshuaaaaaagandalftheking wrote:Joshuaaaaaa wrote:Don't forget, you can always order direct from VPG. Postage isn't too bad, especially on the bagged version, although you do run the danger of it...

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Reply: Kingdom Death: Monster:: General:: Re: Player count?

by GeosphereTeamski wrote:My guess is that it is up to the players themselves how to split up the spoils. It makes sense that while it is easier to kill a monster with 6 players, you still would only...

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New Image for Mice and Mystics

by Rocky123YOU! Shall NOT Pass!!!!!!

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Reply: Mage Knight Board Game:: General:: Re: is this a great game for...

by MrMonkey Yes.

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Reply: Kingdom Death: Monster:: General:: Re: Boutique Games? A new...

by Teamskimindg4m3 wrote:Teamski wrote:mindg4m3 wrote:The Boutique Game genre is something I hope catches on. I think there is a cleary a market for it that used to be dominated my Miniture War games...

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Thread: Mice and Mystics:: General:: I like Chapter 11 spoilers

by youperguy Hi all,My daughter and I just finished Chapter 11 for the second time. We had a great final adventure and a very close finish. My were one cheese away from losing and we gotten the...

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Reply: Space Cadets:: Rules:: Re: post-First play questions

by engelsteinsnacknuts wrote:There were 6 of us, we used the suggested assignments.1) When resolving the actions, does order matter? -- If the sensor officer gets a lock on a crystal, and the helm...

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Reply: Space Cadets:: Rules:: Re: Assorted Questions

by engelsteindiscordjack wrote:Thanks for the response! One more question though: The rules say that the Weapons Officer doesn't need to pre-announce how many shots are taken at each target, but does...

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Reply: Gears of War: The Board Game:: Reviews:: Re: Deja vu (Space Hulk?) - a...

by cbs42redsimon wrote:The problem with GoW is that you have tor read all of the examples to play it correctly, because some rules are only mentioned in the examples.This is a big pet peeve of mine...

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Reply: Mage Knight Board Game:: General:: Re: is this a great game for...

by smurfodeth

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