Reply: Ghost Stories: White Moon:: Rules:: Re: question about the moon dust...
by Trevin I stand corrected. Found this on page 7:In the same vein as the Buddhas, the Moon Crystal must have been acquired by the Taoist during a previous game turn and placing it does not count as an...
View ArticleReply: Mage Knight Board Game:: Reviews:: Re: An Adventure Game With No...
by dcorbanDaviddesJ wrote:glookose wrote:I have played this game 5 times now and while I thought it was awesome the first time I played, I have "dm"d it every time and it has become very tedious.I...
View ArticleReply: The Lord of the Rings: The Card Game:: General:: Re: 3x Core Sets -...
by jcourtney So where was he getting card images for proxy making?
View ArticleReply: Mage Knight Board Game:: Reviews:: Re: An Adventure Game With No...
by Floating World After 10 plays I loved the game, but after 20 or so plays I only like it as a Co-op game. The competitive games are too luck based for my taste (and the tastes of my gaming group)....
View ArticleReply: Mage Knight Board Game:: Reviews:: Re: An Adventure Game With No...
by DaviddesJFloating World wrote:After 10 plays I loved the game, but after 20 or so plays I only like it as a Co-op game. The competitive games are too luck based for my taste (and the tastes of my...
View ArticleReply: Mage Knight Board Game:: Reviews:: Re: An Adventure Game With No...
by Floating WorldDaviddesJ wrote:Floating World wrote:After 10 plays I loved the game, but after 20 or so plays I only like it as a Co-op game. The competitive games are too luck based for my taste...
View ArticleReply: Shadow Agent:: Rules:: Re: Guard activations
by theasaris Great, thanks, that explains why I did so badly in my first game, being much too afraid of engaging the guards.
View ArticleReply: The Lord of the Rings: The Card Game:: General:: Re: 3x Core Sets -...
by Thaneehttp://www.cardgamedb.com/index.php/lotr/lord-of-the-rings-p...http://lotrlcg.com/ByeThanee
View ArticleReply: Escape: The Curse of the Temple:: General:: Re: Now in US!!!
by Benagainjrachfal wrote:Benagain wrote:I picked up mine today at my FLGS. They had one of the Gold Foil copies available, so I snatched that one up!My FLGS had both "regular" and "foil". Besides a $9...
View ArticleReply: Mage Knight Board Game:: Rules:: Re: Banner of fear w/ multiple enemies
by pabula Yes... till December :devil:
View ArticleNew (Sort Of) Game Round-up: Car Wars 2013, Consequential & String Railway
by W. Eric Martin• Now that Spiel and BGG.CON are behind us, at least for a few months, I'm clearing out some of the messages and links and open tabs that I've let build up for months. One of the...
View ArticleReply: The Lord of the Rings: The Card Game:: Rules:: Re: Can events interrupt?
by camipco Really clear explanation, Tom.
View ArticleReply: Mage Knight Board Game:: Reviews:: Re: An Adventure Game With No...
by DaviddesJFloating World wrote:We play Starcraft the board and A Game of Thrones The Board Game game which have little to no luck and the same player doesn't win every time. The biggest problem in...
View ArticleThread: D-Day Dice:: Rules:: Specialist counting as soldiers
by bsg77 Hi, specialist count as soldiers right, so my question is that if you have specialist left eg. sharpshooter and scout but zero soldiers on the counter, can you still continue or have you lost...
View ArticleNew Image for Sentinels of the Multiverse
by thatmadgirlin-progress game of Sentinels featuring The Wraith
View ArticleReply: The Lord of the Rings: The Card Game - Heirs of Númenor:: General::...
by Shelfwear Still, every card that potentially can give an unlimited boost is prone to break the game. Steward of Gondor and Unexpected courage and you'll be having a super-defender. There is a reason...
View ArticleReply: Flash Point: Fire Rescue:: Variants:: Re: Alternative to hot spots
by PunTheHun I am with you, this is the one thing I find unsatisfying. My own attempts at finding a replacement rule are here, but I confess I do not use them myself, they seem OK thematically but do...
View ArticleReply: Legends of Andor:: Rules:: Re: Shield usage / Wizard modifications
by nightye Thank you for the clarifications, Michael.
View ArticleReply: Mage Knight Board Game:: Rules:: Re: Banner of fear w/ multiple enemies
by PaulGrogan If you think it is a bit too powerful, feel free to rule it so that it only affect 3 enemies max. Then, when the expansion comes out, you will see the new version of the card and think...
View ArticleReply: The Lord of the Rings: The Card Game:: Rules:: Re: Can events interrupt?
by jcourtney Agreed. Nice follow up Tom.
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