Reply: Dark Darker Darkest:: General:: Re: I've been following this for a...
by LordCromMister_Barista wrote:No web site no street date. When is this available? If it was Kickstarted it would fund very quick!Absolutely, I would love to see this game kickstarted! Just so I could...
View ArticleReply: Escape: The Curse of the Temple:: Rules:: Re: Lost dice
by wolfie_beastTretiak wrote:Why would you want to remove the curse if the die would not come back?In case you drop *another* die! :D
View ArticleReply: Escape: The Curse of the Temple:: Rules:: Re: Lost dice
by Tretiakwolfie_beast wrote:Tretiak wrote:Why would you want to remove the curse if the die would not come back?In case you drop *another* die! :DThat'd be awful :)
View ArticleReply: Mage Knight Board Game:: Rules:: Re: Unit action plus sideway card?
by mvkwasny I'm not sure you can play an action card for 1 attack/block/influence/move to add to a unit's actions. I think sideways cards are for the player's actions only.
View ArticleReply: Mage Knight Board Game: The Lost Legion:: General:: Re: Sneak Preview...
by KesterDaviddesJ wrote:My ratings:Crystal Joy: weakRejuvenate: strongInstinct: goodMana Pull: goodI just think there are rarely any cards I want less than Crystallize. You can try camping on a mine...
View ArticleReply: Arkham Horror:: General:: Re: Crafthulhu displays: time is running out!
by ketchupgun i WISH i had the money for these. Period. That's all.g'luck.Ketch.
View ArticleReply: Mage Knight Board Game:: Rules:: Re: Unit action plus sideway card?
by jscivmvkwasny wrote:I'm not sure you can play an action card for 1 attack/block/influence/move to add to a unit's actions. I think sideways cards are for the player's actions only.When you need it,...
View ArticleReply: Escape: The Curse of the Temple:: Rules:: Re: Lost dice
by lfisher It seems pretty clear that you do not get it back.Each die of yours that falls off thetable is permanently lost. Return thedie to the game box.
View ArticleThread: Dungeon Fighter:: General:: Ways to make this fun if lacking the skill??
by Draftstyle First off, my daughter and I love this game and enjoy it for what it is. However, my wife is an extremely serious competitive type of gamer. After our first game with her she swore off...
View ArticleThread: Zombicide:: Rules:: 2 Cars Questions
by KnagrocK1) Does it cost an action point to get out of a Car?2) Do you gain EXP for zombies ran over by the Car, and if so does the EXP go just to the "Driver" of the Car?Thanks
View ArticleReply: Zombicide:: Rules:: Re: 2 Cars Questions
by Scorpion0x17KnagrocK wrote:1) Does it cost an action point to get out of a Car?Getting in and out of a car is listed in the list of actions, on pages 7 through 9, in the rulebook, so, yes, getting...
View ArticleReply: Escape: The Curse of the Temple:: Rules:: Re: Lost dice
by etherton Yowch! I stand corrected then. Guess we played it incorrectly, or I wasn't paying close enough attention (my fellow player got most of the curses when we played)-Dave
View ArticleReply: Arkham Horror:: General:: Re: Crafthulhu displays: time is running out!
by JeditThe Professor wrote:As one of the other posters mentioned, we could do it ourselves by purchasing the resin (thanks for pointing that out ~ we'll have to include the material in our next...
View ArticleReply: A Touch of Evil: The Coast:: General:: Re: Card backs darker than base...
by senorcoo It would be like hiring someone to do your roof with shingles and they turn up and do it with sheets of aluminum. It's functional, but it isn't what you paid for.
View ArticleReply: A Touch of Evil: The Coast:: General:: Re: Card backs darker than base...
by M00NSYLVER My Coast card backs are, sadly, darker. As others have mentioned, you really only notice it on the Secrets, where I will admit, it IS quite noticible. :(I shuffle without looking, draw...
View ArticleReply: Mice and Mystics:: General:: Re: Stumbled upon a game flaw yesterday...
by Eyefink I haven't gotten a game in quite yet, but six y/o son thinks it's a pizza game...
View ArticleThread: Hooyah: Navy Seals Card Game:: Variants:: Official variants gamers...
by Mikefitz You can pick from this list and try some of these rules to make the game more challenging and interesting. These have all been tested and many were part of the original game.1. Change the...
View ArticleReply: Mice and Mystics:: General:: Re: Mice and Heroscape
by nobeerblues I think the deathreavers would make excellent mechanical rat adversaries for the mice to battle.
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