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Reply: T.I.M.E Stories:: General:: Re: hadal project

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by Itai

goryon wrote:

Itai wrote:

(...) but it felt really linear. I am not sure this new format enables as much creativity as the old one, but I would be happy to be wrong.


When I first read that in this new cycle it would be aimed for single runs, I started wondering how it would be.:what:

And being the case I guess it will be much like the escape room games genre, or would stll there be options for multiple paths to victory?


In that particular episode, it felt a bit that way.

To be honest, there was some variety, in the conversations you can have (I love the new communication decks), in the objects you can get.

Still at the end, there is a unique path you must follow from beginning to the end of the game and win it, and in that way, yes, it feels a bit like an escape game.

I am waiting to see if the next episodes will enable some more open stories (like Madame was), but to me it seems more difficult because of the more streamlines mechanisms.

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