by 10or10
a1bert wrote:
3 Pierce cancels 3 Shields. Because there are no shields left, whatever the attack value gets suffered as damage.
Your second alternative completely ignores that the attack has pierce.
Attack 5, Shield 3 :arrowE: 2 damage
Attack 5, Shield 3, Pierce 3 :arrowE: 5 damage.
Also, Pierce does nothing if there are no shields.
Attack 5, Pierce 3, no shields :arrowE: 5 damage.
Your second alternative completely ignores that the attack has pierce.
Attack 5, Shield 3 :arrowE: 2 damage
Attack 5, Shield 3, Pierce 3 :arrowE: 5 damage.
Also, Pierce does nothing if there are no shields.
Attack 5, Pierce 3, no shields :arrowE: 5 damage.
Part of our group agrees with that but another part thinks it should be like this:
Attack 5, Shield 3, Pierce 3 :arrowE: 3 damage.
As out of 5 attack 3 is pierce (and ignores shield), and the remaining attack gets affected by shield.
Leading to Pierce guaranteeing that amount of damage (if you have that amount of attack) rather than just decreasing shield before the attack vs shield calculation.