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Reply: Warhammer Quest:: General:: Re: What's your favorite part of Warhammer Quest? (Design-wise)

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by pinkymadigan

roth wrote:


So I guess my hope would be that whatever changes and improvements you make to the rules would bring the same kind of excitement to those of us who don't engage in the entire campaign as does Space Hulk, or even Mordheim/Necromunda.


Well, this would not be a change/improvement to rulesets so much as an entirely new IP that we would be making.

We are still in our first design phase and intend to iterate through a few full cycles with very limited testers before getting the game out for public playtesting, though, so it would be a ways off before any product would actually be available.

Good stuff in there for us to keep in mind, though, thanks.

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