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Reply: Zombicide:: Strategy:: Re: A problem with Scenario #1

by Rivaben I played scenario one 4 times and lost everytime :(One idea that a friend of mine had after our last play: what if we use wanda to open all the doors at the beggining? Maybe it make our life...

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Reply: Escape: The Curse of the Temple:: Rules:: Re: Dice Rollint Question.

by FallenFusion I'm confuset

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Reply: A Touch of Evil: The Supernatural Game:: Rules:: Re: Town elders vs....

by Pfled I understand the rule book does not explicitly say that minions on the board can attack elders, but if it doesn't ruin gameplay, and makes the game more challenging, I think I would go with a...

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File: Flash Point: Fire Rescue:: Full Page Fire Station Log

by T Worthington New File: Full Page Fire Station Log for Board Game: Flash Point: Fire Rescue

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Reply: Space Cadets:: General:: Re: Pre-Orders opening...when?

by Zeede Ordered! (along with the Core Worlds expansion)Cameron

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Reply: Robinson Crusoe: Adventure on the Cursed Island:: Rules:: Re:...

by Wietdieffe wrote:I don't feel the adventure cards on the event deck so un-thematic: my cook was injured and when I saw the adventure card coming up from the event deck I interpreted as if the cook...

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Reply: Space Cadets:: General:: Re: Pre-Orders opening...when?

by orange_rhino Great news! Just pre-ordered Space Cadets, Revolver 2, and Core Worlds: Galactic Orders.

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Reply: Robinson Crusoe: Adventure on the Cursed Island:: General:: Re: Promo...

by trzewik Thanks!I play that anyone can choose a card but don't have to. Some players like to have additional theme for their character other don't. Because these cards give a player both advantage...

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Reply: Mice and Mystics:: Rules:: Re: Summon Cat

by PurpleBeard Count yourself lucky.It requires an exhaustive amount of dry brushing to bring out it's highlights and glossiness.

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Reply: Pandemic:: General:: Re: Why I love this game...

by Juliusan Sendell, thanks for you correction. I know the rule you mentioned and I assumed the OP played according to it. The OP actually mentions 6 outbrakes in one turn, two each in Atlanta, Chicago...

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Reply: Mage Knight Board Game: The Lost Legion:: General:: Re: Sneak Preview...

by PaulGrogan The error was spotted mid print run, so even some people who bought it at Essen got the fix pack and wondered what it was for as theirs was ok :)

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Reply: Ghost Stories:: Rules:: Re: HAVE A RULES QUESTION? READ THIS FIRST!

by vorakeshSphere wrote:Trevin wrote:* Using a Power token on the Kung-Fu School to target ghosts of a neutral board's color does not count as using that board's power, so you may spend a second Power...

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Reply: Arkham Horror:: Rules:: Re: Movement in Arkham

by GardenGnome Hey, thanks to all of you for the help! I was afraid things would be so hard. But, as Chris Martin already sang: 'Nobody said it would be easy'. One other thing: did any of you replace...

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Reply: Mice and Mystics:: General:: Re: How is this game compared to Dungeons...

by JBMoby The watch it played series of videos for Mice and Mystics can easily be found under the "videos" section of the game's main page.Linky

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Reply: Space Hulk: Death Angel - The Card Game:: Sessions:: Re: First time...

by DeltaDemonrbelikov wrote:The most obvious problem with mixing is that you can have a situation where a location requires the artefact terrain, but it is alreay in your hand.Another obvious problem...

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Reply: Mice and Mystics:: General:: Re: How is this game compared to Dungeons...

by TurquoiseKnight They are very similar except M&M has a more meaty story and better artwork IMHO.But, as stated by Rodney and Brandon, watch the Watch It Played series and/or the "How-to-play"...

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Reply: Mage Knight Board Game:: Rules:: Re: Question about combat and the 1...

by leshrac55mammothbaby wrote:James:Thanks for the timely response!One clarification: I apologize if I'm being obtuse, but even if you don't shuffle the core tiles in with the countryside tiles, won't...

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Reply: Gears of War: The Board Game:: Variants:: Re: Gears of War Variant 40k

by Thorsmitersaw Id like to see it adapted to just about anything really. Think it could be really cool for a Gamma World feel or some kind of concocted space western or cyberpunk. Not enough of the...

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Reply: Space Hulk: Death Angel - The Card Game:: Sessions:: Re: First time...

by Awfkirbelikov wrote:There are already plenty of combinations w/o mixing cards, so why bother? Maybe it's just me...If you're playing solo there are only 27 card combinations with the base game, and...

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Reply: Mice and Mystics:: General:: Re: MVM (Most Valuable Mouse) Nez

by TurquoiseKnight Yeah, Nez with Battle Squeak and Filch with Knife Strike and two daggers are pretty nasty. Plus Filch's Pilfer skill is very helpful when minions roll lots of cheese.

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