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New Image for The Lord of the Rings: Journeys in Middle-earth

by dannyvl<div>Lord of the rings</div>

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Reply: Dungeons & Dragons: Waterdeep – Dungeon of the Mad Mage:: Rules:: Re:...

by GSReisKarlPilks wrote:Also, the Zombie beholders are huge and both can barely fit on the same tile. Can large figures like this go into the walls or are they intended to cover 4 squares on a tile?...

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New Image for The Lord of the Rings: Journeys in Middle-earth

by dannyvl<div>Lord of the rings</div>

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Reply: Altar Quest:: General:: Re: Card Size / Sleeves

by DoctorBandage They're standard poker size, 64 x 89 mm.

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Reply: Dawn of the Zeds (Third edition):: General:: Re: Favorite level to...

by gogmagog Doesn't the challenge level also depend on a.) The number of players playing, and b.) The length (# rounds) of the game? Don't these affect the challenge level drastically?

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Reply: The 7th Continent:: Rules:: Re: Icy Maze question

by Najve I stay in 361, i search around... but i don’t know how i can end curse...

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Reply: Middara:: Rules:: Re: Questions after some encounters ...

by tomama ty so much for this!

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Reply: The 7th Continent:: Rules:: Re: Icy Maze question

by CheddarLimboNajve wrote:I stay in 361, i search around... but i don’t know how i can end curse...If you are trying to complete the Icy Maze... [o]...you should head back East from 361, then find a...

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Reply: Too Many Bones: Splice & Dice:: General:: Re: Disappointed with the...

by Spoo0 For my part, I'd prefer that they not be burned. I'm worried about soot and smell in the box.

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Reply: Too Many Bones:: General:: Re: Neoprene or Bonded Leather tray?

by ako_ay_bisayaG3ck092 wrote:Which one is better? The leather one looks nice, but do the dice get stuck on the edge too often?Had my leather tray for two years and use it for almost all my games that...

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Reply: The 7th Continent:: General:: Re: If you only sleeved the cards that...

by feartheclowndesignbot wrote:Sleeving recommendations are included in this excellent FAQ: 7th Continent Community FAQThanks Carl that's exactly what I was hoping was around! Never dawned on me it...

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Reply: Pathfinder Adventure Card Game: Core Set:: General:: Re: Complexity...

by WizardsHarvest420 Thank you so much, this actually helps tremendously. I have honestly based a few game choices on weight rating due to thinking it was purely a “learn/teach” rating. Going forward,...

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Reply: Pathfinder Adventure Card Game: Core Set:: General:: Re: Complexity...

by WizardsHarvest420 Sorry...thanks Kevin! 👆🏻

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Reply: The 7th Continent:: General:: Re: Impact of minor curse variants for...

by Jake In Oz I was thinking that adding 1 prodigy card per additional curse might help moderate the additional curse difficulty. Of course once you finished a curse it would get easier. But given the...

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Reply: Pathfinder Adventure Card Game: Skull & Shackles – Base Set:: Rules::...

by alvinltlo Thanks for the response, it clarify a lot of the questions I have.

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Reply: Dungeons & Dragons: Waterdeep – Dungeon of the Mad Mage:: Rules:: Re:...

by GSReisMDK2k wrote:Since he is both adjacent to the hero and on a tile with no heroes it would be possible to intrepid the rule so that he doesn't move at all. The closest tile with no heroes is...

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Reply: The 7th Continent:: Crowdfunding:: Re: Now this is horror...

by gmilitarupeterk1 wrote:Pourquoi pas prendre avantage de la situation pour apprendre le français? Très belle langue. Tu vas pas le regretter! Écouter une couple de saisons d'Un Village Français à la...

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Reply: Gloomhaven:: General:: Re: Gloomhaven Scenario Viewer app

by riggert Making it an option to either enable or disable auto rotation makes the most sense. I'll get this fixed in the next update

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Thread: The 7th Continent:: General:: Now that there are 12 Curses - any...

by Jake In Oz Folk, It's possible that i've gone troppo with malaria after staggering lost in the jungle, but i quite like playing two curses at once.I'm pretty sure some of these go better together...

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Thread: Dungeons & Dragons: Waterdeep – Dungeon of the Mad Mage:: Rules::...

by GSReis The "stone skin" spell places two tokens on the caster, and the text says you remove one (instead of dealing damage) when you hit the caster with an attack. So, from a strict reading, you...

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