by Kenaras
JayJ79 wrote:
I'm pretty sure you can push around corners if the "corner" is a wall, not an obstacle, since you don't count proximity through walls (in order to figure the proximity of a figure on the other side of a wall, you have to trace the path to an open door or corridor to get to the other side of the wall).
Unless push/pull is considered "ranged" and requires line-of-sight for the entire action (which I don't believe is the case)
Unless push/pull is considered "ranged" and requires line-of-sight for the entire action (which I don't believe is the case)
That's my understanding. There's nothing in the FAQ that implies you'd need line-of-sight for every hex of the push, and the FAQ seems clear that pushing around wall corners is allowed.
Official FAQ wrote:
What does "closer" and "further" mean for push/pull?
They are measured by proximity - count the number of hexes between the source and the target, except through walls.
They are measured by proximity - count the number of hexes between the source and the target, except through walls.