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Passage through Mirkwood - return to the beginning.

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by Wojtek Wojcik

I do not have any extensive comments about the scenario as I played it a lot before starting my comments. Here is a summary from memory:
[Session report] Played it with all pre-constructed decks. Managed to win with all of them except tactics at least once. It was a very good experience as I was still learning the basics of the mechanics and I was able to get to know all the player cards from the Core Set. This helped a lot with my deck building later on.

As for the scenario it self I like it quite a bit as an introduction. It is not too deadly most of the time and should give you time to build up a little bit. If you are new to the game I really recommend playing it few times with pre-constructed deck (even if you can beat it easily) as you will get the taste for everything without feeling pressured much (at least most of the time). This a good introduction for the game although still some things do tend to confuse new players (searching for Ungolianth's Spawn in stage 3).

From a more experienced player perspective it is not that exciting and it does not age well (in a sense that new cards make it too easy). I am not planing to revisit it anytime soon (unless I decide to go through all scenarios again). Still if introducing new people to LOTR:LCG it will be my first choice although see bellow on my thoughts about teaching this game to my wife:

In general teaching rules to LOTR LCG is quite easy (as the rules are fairly straightforward) but of course the devil is in the details as there are plenty of rules on the cards and it can be quite hard to manage/understand them all at the same time. Now after teaching my wife the game I also understand why so many people were not impressed with this game as much as I am. Two points:
1. Without deck building you loose very fun strategic part of the game and you are left with a tactical game (that you might or might not enjoy enough to like the game as a whole)
2. If you play the game only to win each scenario once (instead of trying to build the deck that will beat it consistently) its replayability will be very limited

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