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Reply: D-Day Dice:: General:: Re: Now that the game is out for a while, opinions on gameplay and replayability?

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by eracer68

ralpher wrote:

To me the game lacked something--and that is bringing something new to the table. The latest round of dice-rolling co-ops (Lost Temple, Wok Star) involve time elements and I could think of no backdrop where time should matter more than D-Day, but that element is missing from the game. Instead you end up building up your forces as slowly as possible before advancing. Seems awfully opposite the theme.
As I've not played either of those games, DDD was new and fresh to me, but you bring up a good point. I wonder how this game would work with some sort of timer mechanism added to it.

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