by alexd
Strategery21 wrote:
alexd wrote:
Is there ever much more tactical depth & strategy than "kill as many as you can, as fast as you can"? Abilities cost too much to use out of "boss fights"/desperation. Is positioning on the board ever interesting? The combat is just really simple roll-off, and that's most of what you actually do...
There is quite a bit of tactical depth. The combination of initiative track, cheese wheel, and the abilities of your mice often make for a lot of decisions.
Well, not using Filch I felt there wasn't enough cheese for the decision about using abilities to come up much -- I seldom had the cheese. I hadn't noticed his ability is "cheese engine." Hmmm.