Quantcast
Channel: Cooperative Game | BoardGameGeek
Viewing all articles
Browse latest Browse all 1684660

Reply: Mice and Mystics:: General:: Re: Combat Not Very Interesting?

$
0
0

by alexd

Strategery21 wrote:

alexd wrote:

Is there ever much more tactical depth & strategy than "kill as many as you can, as fast as you can"? Abilities cost too much to use out of "boss fights"/desperation. Is positioning on the board ever interesting? The combat is just really simple roll-off, and that's most of what you actually do...


There is quite a bit of tactical depth. The combination of initiative track, cheese wheel, and the abilities of your mice often make for a lot of decisions.



Well, not using Filch I felt there wasn't enough cheese for the decision about using abilities to come up much -- I seldom had the cheese. I hadn't noticed his ability is "cheese engine." Hmmm.

Viewing all articles
Browse latest Browse all 1684660

Trending Articles



<script src="https://jsc.adskeeper.com/r/s/rssing.com.1596347.js" async> </script>