Nushura wrote:
This rule has a problem: instead of exiting and leaving one die in the exit, you could simply stay and roll any spare die (provided that you need less than 5 keys to exit). If you remove this option there is no rush to leave (other than at the last second)
This is essentially what we do...except if a team is lagging behind. In this case we try to exit quickly so as to give them more die so that they can reach the exit.
This is essentially what we do...except if a team is lagging behind. In this case we try to exit quickly so as to give them more die so that they can reach the exit.
I thought the rules say that each person must roll their own key to exit the temple so that wouldn't work.