vacuumdude wrote:
I had that situation in my last game. I ruled that you only draw treasures if you actually loot the satchel (no time to open it while dungeon delving), because everything else seemed like too much of a headache.
But I don't know if that's the original intent of course.
But I don't know if that's the original intent of course.
That’s how I’d play it, though it goes against how all the other ‘instant’ treasures work. Maybe it should get changed to not be instant and you don’t find out what’s in it until you take it and choose to reveal it.