No, that wasn't my point. I was making this comparison:
Initiative Cards
- Relative order of cards is important.
- Particular spaces that cards are in is not important.
- Therefore, spaces are not needed, and the cards can overrun the track without affecting gameplay.
Hourglass and chapter end marker
- Particular spaces that tokens are in is important.
- Components provided do not simply allow tracking which space the tokens are in if they've moved past page 9.
Initiative Cards
- Relative order of cards is important.
- Particular spaces that cards are in is not important.
- Therefore, spaces are not needed, and the cards can overrun the track without affecting gameplay.
Hourglass and chapter end marker
- Particular spaces that tokens are in is important.
- Components provided do not simply allow tracking which space the tokens are in if they've moved past page 9.