by Nushura
I see adding extra cards per hero a bit contradictory to the SoTM idea. The idea of the game is to be as simple as possible, (play a card, use a power, draw a card). Adding 10 cards is ok, but as many other people said you would have to probably remove 10 more, right? This would put you in the deckbuilding realm (in one way or another) which goes against the simplicity of the game.Besides, some heroes have cards that are clearly better than others (Visionary has a card that does 2 damage to everyone, and another that does to 3 targets. Can't remember the names). This was balanced around the fact that the deck was fixed. How do you enforce these things if you have to remove 10 cards? force which ones to remove? doesn't sound clear
Nich wrote:
What do you consider lesser ammo cards?
As for that, I would love some ammo cards that say give a small buff (+1 damage, -1 damage from the opponent, etc...), but allow you to play/draw a second card